Rules Carcassonne

Carcassonne Monastery Rules: When Is a Monastery Complete?

The simple rule that causes surprisingly many arguments at game night.

Monasteries (also called cloisters in older editions) are one of the simplest features in Carcassonne โ€” but the completion condition still trips people up.

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Quick Answer

A monastery is complete when all 8 surrounding tiles are placed. A completed monastery scores 9 points (the monastery tile + 8 surrounding tiles). Incomplete monasteries score 1 point per tile at game end.

How Monasteries Work

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A monastery surrounded by all 8 tiles = 9 points (1 per tile including itself)

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Completed monastery: All 8 surrounding tiles are placed โ†’ score 9 points โ†’ return your meeple

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Incomplete at game end: Score 1 point for the monastery tile + 1 per surrounding tile that was placed. (e.g., 5 surrounding tiles = 6 points)

Common Questions

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"Do diagonal tiles count?"

Yes. All 8 surrounding positions count โ€” including the 4 diagonal ones. This is what makes monasteries score up to 9.

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"Does it matter what's on the surrounding tiles?"

No. Any tile in any orientation counts. The surrounding tiles can have cities, roads, fields โ€” it doesn't matter. Just fill the 8 spaces.

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"Can I place a meeple on a monastery on a later turn?"

No. You can only place a meeple on the tile you just placed, on the turn you placed it. If you place a monastery tile without a meeple, it's unoccupied forever.