Buying Guide Terraforming Mars

Best Terraforming Mars Expansions Ranked

Prelude, Colonies, Venus Next β€” which TM expansions are worth buying and in what order?

Terraforming Mars has five major expansions. Some are essential quality-of-life improvements, others add complexity that not everyone wants. Here's the order to buy them.

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Quick Answer

Buy Prelude first β€” it solves the slow start problem and is almost universally loved. Colonies is a great second expansion. Venus Next and Turmoil are optional and add significant complexity.

#1 ESSENTIAL
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Prelude

The must-have expansion
Faster Start Prelude Cards

Adds Prelude cards that give you a jumpstart β€” extra production, resources, or terraforming at the start. The base game's first 2–3 generations can feel slow and samey. Prelude fixes this entirely. Every player immediately has a direction.

#2 HIGHLY RECOMMENDED
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Colonies

New resource trade routes
Trade Routes Resource Variety

Adds colony moons you can trade with for resources. Gives you something productive to do when you can't afford expensive cards. The trade mechanic is simple to learn but adds meaningful decisions every generation.

♀️

Venus Next

4th global parameter

Adds Venus as a 4th global parameter to terraform. More cards, more paths to victory, but also makes the game longer. Good if your group wants more variety; skip if game length is already a concern.

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Turmoil

Political system

Adds a political layer with parties, delegates, and global events. The most complex expansion β€” it can feel like a second game layered on top. Only for groups that have mastered everything else and want more strategic depth.

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Hellas & Elysium

Alternate maps

Two new Mars maps with different bonus placements and milestones/awards. A simple way to add variety without adding rules complexity. Get this whenever you want fresh geography β€” no wrong time to add it.